Estimate damage after linear falloff between effective range and max range.
0.01 USDC · per calculation
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Machine-readable service details · Agent instructions
{
"type": "object",
"properties": {
"damage": {
"type": "number",
"default": 100
},
"distance": {
"type": "number",
"default": 60
},
"effective_range": {
"type": "number",
"default": 20
},
"max_range": {
"type": "number",
"default": 100
}
}
}Calculation output may be used in games and commercial projects.